![]() ![]() Grant a creature the ability to see in the dark out to a range of 12m. Instil madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied.Ĭreate a dark shroud that Heavily Obscures and Blinds creatures within.Ĭreatures cannot make ranged attacks into or out of it. It is easier to hit, and the creature will miss more often.Īttackers have Disadvantage on Attacks Rolls against you.Ĭonjure a cloud of spinning daggers that attack anyone inside. It can no longer be lockpicked or opened with Knock. Deal an additional 1∼12 Lightning Damage each turn by activating it.Ĭlose a door or container with a magical lock. Link yourself to a target with a bolt of lightning. Release a wave of thunderous force that pushes away all creatures and objects. Leave a creature Prone with laughter, without the ability to get up. Select targets up to a combined 24 hit points. When you are about to be hit by an enemy, increase your Armour Class by 5. Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead. Shoot 3 magical darts, each dealing 2∼5 Force damage. They always hit their target. Protect a target from attacks: increase its Armour Class to 13 + its Dexterity modifier. Increase a creature‘s movement speed by 3m. On Miss: The shard of ice still explodes.It explodes and deals 2∼12 Cold damage to anyone nearby. Throw a shard of ice that deals 1∼10 Piercing damage. The cloud Blinds and Heavily Obscures creatures within it.Ĭover the ground in grease, slowing creatures within and possibly making them fall Prone. Summon a familiar, a fey spirit that takes an animal form of your choosing. You and nearby allies Immunity to Falling damage. Gain Dash immediately and as a bonus action on each of your turns until this spell ends. Magically change all aspects of your appearance. Alternatively, choose a different type of damage.īlind creatures up to a combined 33 hit points. Hurl a sphere that deals 3-24 Thunder damage and possibly creates a surface on impact. On Save: Targets still take half damage.When the spell ends, the target might accuse you of Charming them.Įach flammable target is hit with 3∼18 Fire damage. You gain Advantage on Charisma Checks in dialogue and prevent it from attacking.Įnemies have Advantage on Saving Throws against being Charmed. Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster.Ĭreate a spectral hand that can manipulate and interact with objects.Ĭreate an illusion that compels nearby creatures to investigateĬharm a humanoid to prevent it from attacking you. Gain Advantage on Charisma Checks against a non-hostile creature. Take only half the damage from Bludgeoning, Piercing, and Slashing attacks. This spell has Advantage on creatures with metal armour. ![]() Reduce the target's Movement Speed by 3m. An undead target receives Disadvantage on Attack Rolls. ![]() Prevent the target from healing until your next turn. Throw a bubble of acid that damage each creature it hits. Notes, Tips, and other Trivia for the Arcane Trickster class go here. ![]() Given the nature of Rogues of attacking from the shadows, Magic Ambush is a great feature to have. At level 9, Arcane Tricksters learn Magic Ambush. While hidden, Arcane Trickster targets have Disadvantage on Saving Throws against their Spells.Knowing this beforehand, allows players to dump Intelligence to a low-level in character creation and use the remaining points in other Abilities. While wearing the Warped Headband of Intelligence, the Intelligence ability is set to 17. Warped Headband of Intelligence, an uncommon item that can be found in the Blighted Village can be extremely useful for Arcane Tricksters. Especially if their Intelligence isn't too high.This gives the Arcane Trickster a vast array of abilities. The Arcane Trickster could be basically explained as a Rogue that has the ability to cast up to level 2 Spells.The Arcane Trickster is one of the three available subclasses for the Rogue, the other two being the Thief and the Assassin. ![]()
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